Doctor Hogback's Lab of the Dead!
September 1st (19:00) - September 15th (18:59) PST
Hogback is approaching with his group of "undead" minions! Take him down and rescue Cindry from his grasps!
Unique Condition:
Reward:
Evolutions
|
Materials
| |||
---|---|---|---|---|
1
|
2
| |||
Hogback brings more support to Fighter teams, but, sadly, it's not enough to put Fighters back on the map. He's a decent Fighter sub, but don't expect to see much use for him, aside from evolving Cindry.
Attribute
|
Type
|
Stars
|
Cost
|
Hits
|
Max. XP
|
---|---|---|---|---|---|
4
|
20
|
4
|
3,000,000
|
Level
|
Health
|
Attack
|
Recovery
|
---|---|---|---|
1
|
622
|
398
|
231
|
99
|
1402
|
661
|
478
|
Captain Effect
|
Special Ability
|
---|---|
1.5x PSY
Characters' RCV |
Changes all Orbs to PSY or INT and
deals random PSY damage to all enemies |
Evolutions
|
Materials
| |||
---|---|---|---|---|
1
|
2
| |||
Cindry share a similar special to Kalifa, Garp, and Kraken, but she changes all orbs to PSY and INT Orbs instead. You can use her skill with PSY Django to make a full PSY board. Even at maxed skill level, she will be a slower version of the Garp/Mr. 2 combo if you already have Garp max skilled. You can also use her with Towel Nami to make a full INT board! Though she's a PSY unit, she is the best method that INT teams have for a full INT board. You may even find use for her in a PSY/INT Shooter team! You can use Franky's special to move the correct orbs to the right units!
Skillbooks and Characters Obtainable:
Skillbooks
|
Notes
|
Max.CD
|
Drop
|
Chance (Expert)*
|
---|---|---|---|---|
Urouge
|
18
|
Any
|
-
|
|
Sogeking
|
15
|
Any
|
-
|
|
Nami: Mirage Tempo
|
8
|
Any
|
-
|
|
Cindry
|
18
|
Any
|
-
|
|
Lapin
|
8
|
Any
|
-
|
|
Mohji & Richie
|
10
|
Any
|
-
|
*Not calculated yet.
Character
|
Notes
|
Drop
|
CD |
---|---|---|---|
Hogback
|
Any
|
10
|
|
Cindry
(Rare Encounter) |
Any
|
18
|
EXP, Beli, and Titles:
Stamina/ Chapter | EXP | Beli | Title |
---|---|---|---|
Rookie - 5 | 520 | 3,550 | - |
Veteran - 10 | 1,268 | 9,152 | - |
Elite - 15 | 2,370 | 13,400 | Rot |
Expert - 30 | 5,335 - 5,505 | 28,670 | Fo Ho! |
Recommendations / Suggestions for Teams (30-Stamina):
These are just Options for Teams; you can always use others.
Useful Units:
Character | Notes |
---|---|
Coby really helps to clear Hogback safely. His special boosts Good and Bad orbs by 1.5x and he has a decent ATK for a PSY unit. The extra damage helps to beat the tanky mobs on the Last Stage! | |
Garp is a great Leader and/or Sub for beating this Fortnight! His leader skill doubles PSY characters' HP and ATK and his special changes all Orbs to PSY or Meat! |
|
|
Marine Django will prove useful when Hogback changes all Orbs to INT since Django changes INT Orbs to PSY Orbs! Can be replaced with the Yellow Pirates Slasher. |
The Battle
Stages: 10
Stage
|
Notes
|
---|---|
Stage 1
Defeat Pirates, stall on Evo Materials
Hogback HP: ~30,000 ATK: 1,020 |
|
Stage 2
Defeat Pirates, stall on Evo Materials
|
|
Stage 3
Defeat Pirates, stall on Evo Materials
|
|
Stage 4
Defeat Pirates, stall on Evo Materials
*The crossbowmen can lock all of your units for 2 turns |
|
Stage 5
Mobs
(Preemptive) 3,000 damage
Hogback
HP: ~50,000
ATK: 2,424
(Preemptive) Changes all Orbs to PSY
|
|
Stage 6
Defeat Pirates, stall on Evo Materials
|
|
Stage 7
Defeat Pirates, stall on Evo Materials
|
|
Stage 8
Defeat Pirates, stall on Evo Materials
|
|
Stage 9
Defeat Pirates, stall on Evo Materials
*The crossbowman can lock all of your units for 2 turns |
|
Stage 10
Mobs
HP: ~165,000
ATK: 1770 (2655 buffed)
Hogback
HP: ~600,000
ATK: 2220
(Preemptive) Defense Buff
(1) ATK Buff (enemies attack every turnand also removes Turn Delay) (2) Changes all orbs to INT (3) Attack Normally (4) Attacks Normally (5) Attacks Normally and/or Heals enemies to 75% Health (6 -) Attacks Normally *Don't use Golden Pound Usopp Turn 1* |
|
Rare Encounter
|
Notes
|
During Boss Stage
Cindry
HP: ~175,000
ATK:1,552 (2,328 buffed)
(Preemptive) 1,800 damage and changes all orbs to INT and Empty (1-) Attacks Normally Hogback HP: 430,000 ATK:2,820 (Preemptive) Defense Buff (1) ATK Buff (enemies attack every turn and also removes Turn Delay) (2-) Attacks Normally *Don't use Golden Pound Usopp Turn 1* |
|
Cindry
HP: ~200,000
ATK:1,552
(Preemptive) 1,800 damage and changes all orbs to INT and Empty (1-) Attacks Normally |