Frequently Asked Questions
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FAQ (Global)
WIP (Work In Progress)
Q: What kind of game is One Piece Treasure Cruise?
One Piece Treasure Cruise (OPTC) is a Tap RPG (Role-Playing Game) that is based on the One Piece World. Collect One Piece characters throughout the game to help complete missions, stories, and raid bosses!
Q: Is this Character Good?
There are many characteristics for each Character that you should take into account to measure their usefulness. Here are some that we have listed below: Stats, Type, Class, Captain Ability, and Special.
The main stats that are usually used to measure a Character's worth is the HP and ATK of the unit. RCV is also a good stat, but, because Recovery is based on the chance of a Meat orb appearing, it's not as reliable as the HP and ATK stats. RCV is still useful for units that have a Special or Captain Ability that uses the RCV stat. Check out the stats of your units using the Sortable Character Table:
http://op-tc-eng-version.blogspot.com.au/p/characters.html
The Type of your unit is important as there will be Fortnights that can only be run with a certain type of Character. Use Characters with Type Advantage over enemies to make your runs easier. It is a good idea to have a Crew for each of these Types ready at your disposal.
Class Specific Crews (where the Captain Ability boosts a specific Class) are better than Type Specific Crews in that you are not restricted to using one Type. Some Islands will have a variety of enemies with different Types so using only one Type will be troublesome. In the future, there will be Fortnights that greatly reduce the stats of all Characters that are of certain Classes, so make sure you have a variety of Characters from every Class to be ready.
Generally, for damage boosting Captains, everything above "2x ATK and RCV" on the list are ideal Captain choices.
Generally, these Captain Abilities will only be used in situations where you are not strong enough to use damage boosting Captains to beat certain bosses.
Generally, you want to try to keep the Characters with "Useful" and "Good" Specials.
Q. What is a "Reroll"?
Rerolling is the process of deleting the data files of this game to start at the beginning of the game and, hopefully, get very good units from the Rare Recruits to start the game with. This is generally done during Sugo-Fests to get a 6* unit.
For more information, go to this Link: Reroll Guide
Q. Should I "Reroll"?
That depends on you. If anything on the list below describes you, consider rerolling:
For more information, go to this Link: Reroll Guide
Q. What is a Sugo-Fest?
A Sugo-Fest (aka Sugo or Sugofest) is a 24-hour Rare Recruit event that increases the rates of certain units AND gives the chance to get a 6* unit (aka Gods or Legends) from Rare Recruits. Outside of Sugo-fests, you are not able to pull any 6* units so it is suggested to save your pulls for such events.
For more information, go to this Link: Sugo-Fests
Q. When is the next Sugo-Fest?
Wait until Bandai announces it. You can also use the list of past Sugo-Fests to estimate the date of the next one.
For more information, go to this Link: Sugo-Fests
Q. When is the next New Raid Boss?
For past "New Raid Bosses", Global followed closely to the JP version of this game for the times that New Raid Bosses would appear. Now that Zephyr's appearance has been delay for a little over a month now, we're at a point where we cannot predict a date for the next New Raid Boss. Wait until Bandai announces it.
Q. What Ship should I max?
Merry Go. Why? Merry is the only boat that you get in the "East Blue" that will give an ATK boost after you Upgrade her.
For more information, go to this Link: Boat/Ship
Q. Which form should I evolve the Straw Hats into?
The Straw Hats that you get from beating certain Story Islands have more than one Evolution path. You can see all of the options by going to their respective evolution pages and swiping the Evolution Material Section to the left or right.
For Zoro/Sanji, either path is fine, but the path that only requires two Evolution Material would be slightly easier because you don't have to level them as much.
For Usopp, evolve him into the three Evolution Material Version (Usopp Golden Pound) and keep him in that form. The reason that he is kept in this form is because he has a shorter cooldown than Sogeking (his last form). This difference in cooldown will determine if you win or lose your fight.
For Nami, evolve her into the three Evolution Material Version (Nami Mirage Tempo) and keep her in that form. The reason that she is kept in this form is because this version of her has a better special. The other forms are lackluster and will be thrown aside, but Mirage Tempo will find use in a good bit of situations.
For Chopper, choose whichever form you like most. Brain Point and Guard Point have the most usability, but the other forms have pretty decent stats as subs for their respective colors.
Q. Where is the best place for leveling up my Characters?
In the "Extra Isle" Map,
WIP (Work In Progress)
Q: What kind of game is One Piece Treasure Cruise?
One Piece Treasure Cruise (OPTC) is a Tap RPG (Role-Playing Game) that is based on the One Piece World. Collect One Piece characters throughout the game to help complete missions, stories, and raid bosses!
Q: Is this Character Good?
There are many characteristics for each Character that you should take into account to measure their usefulness. Here are some that we have listed below: Stats, Type, Class, Captain Ability, and Special.
Stats | Notes |
HP | Hit Points or Health: How much damage you can take before dying |
ATK | Attack: The number that will be affected by damage multipliers |
RCV | Recovery: How much you heal using Meat or recovery skills |
Cost | Cost: Determines if you can use a Character on your team |
CMB | Combo: The amount of hits that a Character lands on the enemy |
The main stats that are usually used to measure a Character's worth is the HP and ATK of the unit. RCV is also a good stat, but, because Recovery is based on the chance of a Meat orb appearing, it's not as reliable as the HP and ATK stats. RCV is still useful for units that have a Special or Captain Ability that uses the RCV stat. Check out the stats of your units using the Sortable Character Table:
http://op-tc-eng-version.blogspot.com.au/p/characters.html
Type | Name | Notes |
Strength [STR] | 2x damage to and 0.5x damage to | |
Dexterity [DEX] | 2x damage to and 0.5x damage to | |
Quick [QCK] | 2x damage to and 0.5x damage to | |
Psychic [PSY] | 2x damage to | |
Intelligence [INT] | 2x damage to |
The Type of your unit is important as there will be Fortnights that can only be run with a certain type of Character. Use Characters with Type Advantage over enemies to make your runs easier. It is a good idea to have a Crew for each of these Types ready at your disposal.
Class | Name | Notes |
Fighter | Decent, won't see too much use | |
Slasher | Excellent, will see a lot of use | |
Striker | Good, will see moderate use | |
Shooter | Decent, won't see too much use |
Class Specific Crews (where the Captain Ability boosts a specific Class) are better than Type Specific Crews in that you are not restricted to using one Type. Some Islands will have a variety of enemies with different Types so using only one Type will be troublesome. In the future, there will be Fortnights that greatly reduce the stats of all Characters that are of certain Classes, so make sure you have a variety of Characters from every Class to be ready.
Captain Ability | Notes |
3x ATK when HP>99% | Risky, useful for Turtle Times and burst teams |
3x ATK when HP<30% | Risky, huge damage output |
Conditional ATK boost | Depends on multiplier, high damage output |
Chain Multiplier | First few units weak, high damage output |
2.5 ATK | Top Tier ATK boost, stable high damage output |
2x ATK and HP | Useful to Tank against bosses, decent damage |
2x ATK and RCV | High recovery, decent damage |
2x ATK | Decent damage |
Generally, for damage boosting Captains, everything above "2x ATK and RCV" on the list are ideal Captain choices.
Captain Ability | Notes |
Damage Reduction | Useful if +80% Damage Reduction to beat some Raids |
Heal HP every turn | Useful if paired with Zombie teams or Damage Reducers |
Survive if HP>% | Zombie team, Useful to beat some Raids |
Generally, these Captain Abilities will only be used in situations where you are not strong enough to use damage boosting Captains to beat certain bosses.
Specials | Notes |
ATK Boost | Useful for almost all Crews, Needed for Burst Teams (1.5x-2x) |
Damage (%) | Useful for almost all Crews (30% of enemies' current HP) |
Damage (Fixed) | Good against units with high defense like Turtles |
Damage (Normal) | Decent to clear weak mobs |
Damage Nullification | Useful against bosses that do very high damage (100%) |
Damage Reduction | Useful against bosses that do high damage (50%-90%) |
Healing | Decent for teams that need a quick heal |
Meat Manipulation | Decent for a quick heal or for Orb Manipulation |
Orb Boost | Useful for almost all Crews, Needed for Burst Teams (1.5x-2x) |
Orb Lock | Good for teams with poor Orb Manipulation |
Orb Manipulation | Useful for almost all Crews |
Orb Occurrence | Good for Single Type Crews |
Orb Randomization | Decent to use with Orb Occurrence |
Orb Switch | Decent for Crews that have different Types |
Poison | Good against units with high defense |
Reduction (Bind) | Good against enemies that Bind |
Reduction (Defense) | Good against enemies with High Defense (50%-100%) |
Reduction (Gloom) | Good against enemies that Gloom |
Turn Delay | Useful for almost all Crews |
Zombie | Decent for teams that need low HP |
Generally, you want to try to keep the Characters with "Useful" and "Good" Specials.
Q. What is a "Reroll"?
Rerolling is the process of deleting the data files of this game to start at the beginning of the game and, hopefully, get very good units from the Rare Recruits to start the game with. This is generally done during Sugo-Fests to get a 6* unit.
For more information, go to this Link: Reroll Guide
Q. Should I "Reroll"?
That depends on you. If anything on the list below describes you, consider rerolling:
- There's a certain One Piece Character that I want to have without spending.
- I want to have the best possible start for this game to make it easier.
- I already have an account, but it's been getting difficult.
- I already have an account, and I haven't pulled any 6*'s or Gear 3 Luffy.
For more information, go to this Link: Reroll Guide
Q. What is a Sugo-Fest?
A Sugo-Fest (aka Sugo or Sugofest) is a 24-hour Rare Recruit event that increases the rates of certain units AND gives the chance to get a 6* unit (aka Gods or Legends) from Rare Recruits. Outside of Sugo-fests, you are not able to pull any 6* units so it is suggested to save your pulls for such events.
For more information, go to this Link: Sugo-Fests
Q. When is the next Sugo-Fest?
Wait until Bandai announces it. You can also use the list of past Sugo-Fests to estimate the date of the next one.
For more information, go to this Link: Sugo-Fests
Q. When is the next New Raid Boss?
For past "New Raid Bosses", Global followed closely to the JP version of this game for the times that New Raid Bosses would appear. Now that Zephyr's appearance has been delay for a little over a month now, we're at a point where we cannot predict a date for the next New Raid Boss. Wait until Bandai announces it.
Q. What Ship should I max?
Merry Go. Why? Merry is the only boat that you get in the "East Blue" that will give an ATK boost after you Upgrade her.
For more information, go to this Link: Boat/Ship
Q. Which form should I evolve the Straw Hats into?
The Straw Hats that you get from beating certain Story Islands have more than one Evolution path. You can see all of the options by going to their respective evolution pages and swiping the Evolution Material Section to the left or right.
For Zoro/Sanji, either path is fine, but the path that only requires two Evolution Material would be slightly easier because you don't have to level them as much.
For Usopp, evolve him into the three Evolution Material Version (Usopp Golden Pound) and keep him in that form. The reason that he is kept in this form is because he has a shorter cooldown than Sogeking (his last form). This difference in cooldown will determine if you win or lose your fight.
For Nami, evolve her into the three Evolution Material Version (Nami Mirage Tempo) and keep her in that form. The reason that she is kept in this form is because this version of her has a better special. The other forms are lackluster and will be thrown aside, but Mirage Tempo will find use in a good bit of situations.
For Chopper, choose whichever form you like most. Brain Point and Guard Point have the most usability, but the other forms have pretty decent stats as subs for their respective colors.
Q. Where is the best place for leveling up my Characters?
In the "Extra Isle" Map,
My character (fujitora) got the stats hp: 3819+2, atk: 1383+2
ReplyDeleteOne friend of mine got the same with following stats...hp: 4269+92, atk: 1380
And another one with hp: 3809, atk: 1380
How are these differences possible?!
Please respond...thx
those plus stats from candy are added directly to the basestats.. the plus number just tells you how many candies you gave... 1 HP candy gives 5 hp btw
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