4th August 2015 - 18th August 2015
"Cyborg" Franky Joins the Fray!!

http://op-tc-eng-version.blogspot.com/p/franky.html The long-awaited "Cyborg" Franky has joined the One Piece Treasure Cruise game!!
In the latest limited Fortnight island, you stand to capture the Strawhat's Shipwright himself.




Pre-Conditions:
5 Stamina : Any Crew + Any Friend
10 Stamina : Any Crew + Any Friend
15 Stamina: Purple Crew Only
30 Stamina: Purple Crew Only











The 5 and 10 Stamina Franky Islands are easy and are a "breeze" as usual. If you want a challenge, the 15 and 30 Stamina Islands are ready and waiting.

In terms of the 10 Stamina Franky Island, He will begin a "preemptive" attack + no orb special at the very beginning. 

 Following this, he will try and up his defense just to annoy you that little bit more...

As mentioned earlier, the 10-Stamina Island is a cake-walk especially for Purple Teams. The 15 and 30 Stamina Island adds Franky's Special into the mix. Franky will stop both your friend and your captain's skill for 1 turn (This include cutting your HP if you use "Flower Sword" Vista). But aside from that, Franky's damage is on the low-side and is simply a mere annoyance for decent teams.


Who to Use?

 As mentioned, Purple Teams are your friends - Nami, Nico Robin, Basil Hawkins are all excellent choices for your team to ensure victory against "Cyborg" Franky. The Boss himself isn't so tough and the aggressive nature of Purple Teams should be enough for you to pull through and make this one of the easiest event Islands out there.


Optimal Crews

Notable Rewards

Skillbooks
Skill book Shanks
Skill book Vista
Skill book Usopp hammer
Skill book Tashigi
Skill book Mozu
Skill book kiwi

Characters
Yellow Daimyo turtles
Black teen turtles
Yellow pirate penguin
Yellow Crab
3 Franky
3 Mozu

3 kiwi


StageNotes


Stall as much as u can on the first level. Nothing in particular. Stall and beat. The nun has 1 health so keep her for last. Gives one extra stall turn.



Stage 2



Stall as much as possible on the second level as well
Stage 3


Nothing in particular. Stall as much as possible on the turtle
Stage 4


.
Stall yet again
Stage 5

Nothing in particular. Stall and beat.
Stage 6.
Yeah you got it! Stall and try to get a favorable orb
Stage 7

Try to get an orb boost and as always stall.
Stage 8

Try to get an orb boost and as always stall.
Not even gonna say what to do anymore!!
Stage 9

Try to get favorable orbs!!.
Franky! Dont worry because he is SUPERRR weak

4088 damage of pre-emptive attack. 4 turns of wait easy peasy.
Stage 10

Now this is the tough Franky
HP:290000
Attack: 5980
Cooldown: 2
Turn 1: "Strong right" pre-emptive strike 1809 and converts slots to [empty] [TND] [PSY] 
Turn 2: "interrupt Frankie" raises defence
Turn 3: "variant" silences captain & 5980 damage

process continues

after Turn 8 Franky will continue to damage 5980 with a 2 turn interval.

Rare encounters: 


Kiwi and Mozu will do defense UP and attack power UP in the first strike. It will be way harder than a single Franky.

Kiwi & Mozu will appear in a rare encounter


They are weak units and can be easily beaten. Either Kiwi or Mozu will drop at a high rate

SUPERRRR GOOD LUCK GETTING FRANKY !!


The Fortnight Bosses are Returning!!

The official One Piece Treasure cruise twitter have just announced the return of the fortnight bosses. This means that global will be having dual fortnight islands from now on. This means that global players will have another chance to farm these characters and level up the specials of many characters, especially GP Ussop in the Kuro isle.

All the skill books before Rob Lucci that are available for the repeated Raid Bosses are given below:


Island
Skill-books
  • Monkey D. Luffy (Gear Second)
  • Queen Alvida (Smooth-Smooth Fruit)
  • Roronoa Zoro: Ashura Ichibugin
  • Kuro of a Hundred Plans
  • Sogeking
  • Golden Pound Usopp
  • Saw-Tooth Arlong: Shark On Tooth
  • Mirage Tempo: Nami
  • Don Krieg: MH5 Gas Bomb
  • Diablo Jambe Sanji
  • Escapee Morgan
  • Brain Point Chopper
  • Guard Point Chopper
  • Chore Boy Helmeppo
  • Happiness Punch Nami
  • Mr. 2: Bombardier Arabesque
  • Ironfist Fullbody
  • Petty Officer Coby
  • Sergeant Helmeppo
  • Nico Robin
  • Roronoa Zoro: Lion Song
  • Princess Vivi
  • Mr. 3: Extra Special Candelabra
  • Chef Zeff
  • Miss Goldenweek: Color Trap
  • Monkey D Luffy: Gear Third
  • Impact Dial Usopp
  • Miss Valentines: 10,000 Kilogram Guillotine
  • Mr. 5: Breeze Breath Bomb
  • Blamenco of the Mallet
  • "Diamond" Jozu
  • Monkey D. Luffy: Gum Gum Balloon

Happy farming these characters and getting those skill ups!!

Buggy's Counterattack
July 28(19:00) - Aug 11(18:59)PST


Notable Skillbooks obtainable:
Skillbooks
Notes
Max.
Drop
(Stamina)
Chance
(Expert)
Luffy: Gear Second
Introducing Skill-Books:
They will provide 5,000 EXP for ANY character they are given to.
If the unit they are given to match the character on the book, there's a small chance that the character's Special will be levelled up by 1. (1 Less Turn to charge their special)
18
30
low

Characters obtainable:
Character
Notes
Drop
Chance
(Expert)
Buggy
If you still haven't filled that INT slot in your Slasher or you want a start to your INT Teams, Buggy is the perfect place to start, Farming Buggy here will be better than Story-mode due to the higher drop-rate.
(I would guess its: Rookie: 10%, Veteran: 20%, Elite: 35%)
Any
low
Kabaji
Also available as a Mini-boss, Cabaji can fill both DEX and Slasher teams.

If you don't have any DEX units. Pick him to start
Any
high

Rare encounter Boss
Moji

There is a chance Moji can appear instead of Kabaji.
Still lacking that PSY Unit for your team? Moji is farmable as a mini-boss with a much higher drop-rate than Story mode. This means you can build up your PSY Teams if you haven't already done so. He is weak though.
Any100%
15, 30mid
Anyhigh
-Remember: Droprates are not given but is our guessing.-

XP and droprates:
Stamina/ Chapter
XP
Beri
Rookie - 5
Veteran - 10
Elite - 151.100
Expert - 302.910~26.000



Video Walkthrough: 


Overall Advice:
  1. Take out Moji(Heart) / Kabaji (Technique) who are mini-bosses !
  2. As they are INT [] -Units, You will want to use PSY [] -Units on your team.
  3. Using Sogeking/100 Ton Hammer Usopp's Turn Delay will give you so much time, you won't even know where the enemies disappear.

Recommendation / Suggestions for Teams (30-Stamina):
These are just Options of Teams, you can always use others

Team
Notes
PSY Teams
 As Buggy is an INT Character, we expect PSY Units to have an easier time than usual dispatching the many purple units and Boss that await. For this team, using Usopp and Shanks is highly recommended.
DEX Team
Buggy will do quite a bit of damage so having a little bit of tankiness is essential. Ashura Zolo lead will be pivotal in this team's success - if not, Slasher and PSY Teams will be better.
Slasher Team
The Slasher team will stand a good chance against the Forces of Buggy.
Use Arlong as lead until you have Mihawk.
Fighter Team
The Zeff Fighter team will stand a good chance against Buggy with 6.25x ATK. Still. If you have a high stated Arlong, use Arlong Team since there are no good Heart Fighters to use the ATK from.

Useful Units:

CharacterNotes
God of the Usopps, Golden Pound Usopp is a must versus all the heavy bosses. Delay all enemies turn by 3.
Nami Mirage Tempo. Her Special can block all incoming INT damage for (1 turn)
Best way to use her, since all of the Last Stages Enemies will deal 0 damage to you.



The Battle
Stamina: 30-Stamina  (Expert)
Stages: 7
StageNotes
Stage 1
These are stages with regular pirates that varies in colour.
Stage 2


The black skull shows that he can one hit kill you to gameover, because his damage will overkill your HP gauge !!!
(Here: The Purple Big Shooter on the right with small HP Bar)

So focus him first and finish off the rest as you want to.

He can appear with 2, 3 or 4 Turns delay. When he is at 2, Finish him off without trying to combo. Wait until one character has hit his attack fully and tap another one. Repeat to make use of your Max. Hits on him.

He has 54 HP ! (maybe i add one too many. so maybe 50 HP)
If possible, slice down the other Shooter as well.

You can chek on Characters Section of the Blog to view how many "Hits / Combo" a character has.
Stage 3


Shooter first then stall on Turtles
Stage 4

As you can see they deal almost the same amount of damage so focus on the Pirates first, since their HP is lower to fight Kabaji alone.


Kabaji or Moji

HP: ~150.000
ATK: 2.340 (1)
DEF: 50
Moji may appear alone with higher HP and ATK: 3.000 (2)

Green Pirate

HP: ~50.000
ATK: 2.120 (1)
Stage 5

Expect high damage from Purple
Honest tip: Defeat them before they do
ATK - HP ?
Stage 6.

 The Crab is the real enemy here
Cut down pirates first.

Purple Crab

HP: 50 ?
ATK: 4.100
DEF: ~80.000
Stage 7

Buggy the Clown with come with "mobs" of varying shapes and sizes - all purple.

Target the 1-Turn Pirates first and you will be fine for the most part.
If you have 4.000 HP. you can survive 2 Attacks of the pirates.

In my Team i finish off the 3 low pirates first.
let the big 2 attack once and use my "Sanji Rock Stew" to heal back a bit.

Important: Use Usopp 3 turn before you get defeated.

Buggy 

HP: 300.000
ATK. 3335 (2 -> 1)
DEF: 50

The Cannoneers do 2500 Damage each, so watch out and not get attacked by all of them


Stamina: 15-Stamina  (Elite)
Stages: 7
StageNotes
Stage 1
These are stages with regular pirates that varies in colour.
Stage 2
Stage 3

This stage comes in 2-Forms either 3 Big Purple Turtles or 5 Purple Baby Turtles.
Stage 4
Stage 5

Either Mohji or Cabaji will face you here. They can drop and are surrounded by minions. He is a 90% droprate on Elite

Cabaji or Moji
HP: 20,000
ATK: 1,014

Moji may appear alone with higher HP and ATK: 1.200 (2)


"Mob"
HP: 2,500
ATK: 565
Stage 6.

 The black skull shows that he can one hit kill you to gameover, because his damage will overkill your HP gauge !!!

So focus him first and finish off the rest as you want to.


He can appear with 2, 3 or 4 Turns delay. When he is at 2, Finish him off without trying to combo. Wait until one character has hit his attack fully and tap another one. Repeat to make use of your Max. Hits on him.


He has 54 HP ! (maybe i add one too many. so maybe 50 HP)

Try to Heal afterwards while fighting Crab down to 1 turn and kill, before it attacks again.

You can chek on Characters Section of the Blog to view how many "Hits / Combo" a character has.
Stage 7

Buggy the Clown with come with "mobs" of varying shapes and sizes - all purple.
Target the 1-Turn Pirates first and you will be fine for the most part.
If you have 4.000 HP. you can survive 2 Attacks of the pirates.

In my Team i finish off the 3 low pirates first.

let the big 2 attack once and use my "Sanji Rock Stew" to heal back a bit.

Important: Use Usopp 3 turn delay now.

Attack the heck out of Buggy.

Buggy

HP: 30,000
ATK: 2,200

Happy Hunting
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